Hands-on Engineering Manager
Engineering manager with 9+ years shipping production systems — autonomous robotics, computer vision, edge compute, and connected vehicle/IoT platforms — and 5+ years leading engineering teams. I pair deep hands-on technical depth with people leadership: hiring, mentoring, and growing engineers while driving delivery against milestones, budgets, and high standards of software quality, scalability, and reliability.
"I don't manage from a distance — I know the codebase, I make the architecture calls, and I ship alongside my team."
I'm a software engineering manager with a background spanning computer vision, autonomous spatial systems, XR, edge compute, and enterprise backend platforms. My career has been defined by leading teams that ship — not just plan.
At Illumix I planned and directed software development across 5–10 engineers for a platform-agnostic mobile-first CV SDK, owning technical architecture and delivery for custom visual positioning systems deployed at venues like MGM Grand Las Vegas. At Carvana I led a team of 5 engineers responsible for the production backend of a critical underwriting platform integrating with 105+ service endpoints.
Before moving into management, I built robotics (a physical IoT robot with ML image classification), shipped XR products across HoloLens, Quest, iOS, and Android, and co-founded an independent studio where I had full accountability for product, engineering, and delivery from 0 to 1.
I believe in growing engineers intentionally — pairing strong technical mentorship with clear milestones, career development conversations, and a culture of high standards and psychological safety.
Six core competency areas that span people leadership, process, architecture, and deep hands-on technical work across multiple domains.
9+ years of production engineering across computer vision, autonomous systems, enterprise backend, XR, and IoT/robotics — with 5+ years in formal leadership roles.
Production work across three domains — computer vision & spatial systems, game development & XR, and enterprise backend & platform engineering.
I'm open to conversations about engineering leadership roles, team-building challenges, and interesting technical problems at the intersection of hardware, vision, and software.
Best way to reach me is email. Response time is typically within 24–48 hours.